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Undeservedly forgotten one or review on Act of War after 15 years

Start a review of this RTS, I would like to be a brief introductory- yes it is a clone of generals, not complete. Yes, Act of War adopted a lot from the above part C& C, but also brought its own characteristics.

I’ll start with them: firstly, in addition to the usual way to get money from oil production, Act of War offers to rob banks (well, how to rob simply place the infantry in the bank and they, sitting in the building, gradually bring us income), and as for me the most interesting way to extract money in the game captured for each captured we get $ 500, plus for the maintenance of prisoners

A special camp, sitting in which the prisoner will bring $ 50 per person. But an interesting approach to the extraction of funds is not all that the game can surprise us, in Act of War, much attention is paid to city battles, where the infantry can not only occupy buildings, but also to clean them, not all the damage is taken over and a successfully launched shell can kill the insolent who thought well was hidden. It is best to talk about the third feature of this game on the example of fractions, to which I propose to go.

I propose to start the analysis of www.casinobetti.net/ fractions from the US Army. I will not list units of units and you can easily call it yourself, their main feature is the extensive aviation park, unlike the “turntables”, the planes here are an active ability.

The next faction is the shock group “Claw”, the main faction in the company, have the smallest set of units. But everything that is not infantry is subjected to a good modification or can even change weapons right on the go.

And the extreme fraction is a consortium, local Russian terrorists. At the first level of development, third -rate infantry and armored vehicles are used, but cheap. But already at the next level of development they turn into an army of the future, begin to use stealth tanks and (as for me) the best artillery in the game.

The plot’s plot can be described with one phrase “American special forces catches the evil Russian Yegor”, the story itself is really primitive, we are simply worn around the world and put our feet forward everyone who does not think well about American politics (I don’t go a joking in the game, where we will be ordered to set aside the hunting for terrorists and ensure oil production) . The plot saves videos with living actors and dynamic and interesting missions.

I will describe graphics and sound in one paragraph, for talking about them will not work for a long time. Picture Typical 2005

the eye does not cut and okay, the effects look very decent, but today it is already completely outdated. Music: Only the topic from the main menu is remembered, the rest is so back.

Summing up all the written we get a good, but very averaged RTS, even with interesting economic mechanics, but without a unique feature, even local super weapons do not save (up to tactical nuclear missiles, they didn’t get into the main text because they do not change the gameplay).

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